Sony knew that 3D hardware could get very messy to develop for. Thus, their debuting console will keep its design simple and practical... Although this may come at a cost!
« PlayStation Architecture (index)
Sony knew that 3D hardware could get very messy to develop for. Thus, their debuting console will keep its design simple and practical... Although this may come at a cost!
Previous: 1. Supporting Imagery
Next: 3. CPU
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