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Neo Geo Architecture

Chapter 2: A quick introduction


Straight from the arcade world, the Neo Geo was, without a doubt, the most expensive hardware of the 4th generation. This begs the question: how capable was it and how did it compare to the rest?

In this entry, we'll take a look at the result of one company (SNK) setting aside budget restrictions and shipping a product meant to please both arcade owners and rich households.

Models and variants

The Neo Geo is exceptional in the sense it was designed for two markets at the same time: the arcade and the home. Consequently, SNK produced a single architecture which was sold in the form of two variants, each catering to a particular market:

I suppose I should also mention the Neo Geo CD, which is the successor to the AES variant and embraced the CD-ROM for game distribution. Just like its previous forms, there were multiple revisions of this model.

In any case, for this analysis, I'll be focusing on the AES variant, as that's the one I've got with me. I will, nevertheless, make deserved references to the MVS when it comes to bonus functionality.


Previous: 1. Supporting Imagery

Next: 3. CPU


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