« Sega Master System Architecture (index)

Sega Master System Architecture

Chapter 3: Models and variants


I was a bit confused at first when reading about the different models that Sega eventually shipped. So, here is a summary of the main models to clarify any potential confusion:

From now on, I'll use the term 'Master System' or 'SMS' to collectively refer to these models, except when discussing features exclusive to a specific variant.


Previous: 2. A quick introduction

Next: 4. CPU


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