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Sega Master System Architecture

Chapter 10: Anti-Piracy and Region locking


Unlike Nintendo, Sega did not employ aggressive methods to control the distribution of their games. They did, however, prevent American and European systems from running Japanese games by altering the shape of the cartridge slot and implementing a different ROM header check.

Furthermore, American and European systems were required to include the aforementioned TMR SEGA code in their header. I suppose this enabled them to prevent unauthorised distribution by leveraging trademark laws.


Previous: 9. Games

Next: 11. That's all folks


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