« Architecture de la PlayStation 2 (index)
Architecture de la PlayStation 2
Chapter 12: Sources
Anti-piratage
- Gauvain Roussel-Tarbouriech, The PlayStation 2: From emotion to emulation.
FOSDEM 2021, 2021.
- loser, ps2boot.txt (accessed 06-September-2026).
Github.
- Aric M, Pixel, ps2cdvd (accessed 06-September-2026).
Github.
- The Cutting Room Floor contributors, PlayStation 2/security implementations (accessed 06-September-2026).
The Cutting Room Floor.
- Acid_Snake, 10 days of hacking, day 3: The PS2.
- Joe Grand, Game console hacking: Xbox, PlayStation, nintendo, game boy, atari and sega.
Syngress.
- Marcus R. Brown, PlayStation 2 independence: The PS1DRV hack (Archived).
- wmxp, FMCB / FHDB history (how it all began...).
- ffgriever, [ESR] how does ESR work?.
- ps2dev, PS2SDK - PS2DEV open source project.
- Jay-Jay, [PS2DEV] an introduction to PS2DEV and it’s history.
- Jay-Jay, wLaunchELF releases by SP193 and AKuHAK.
- ps2homebrew, Open-PS2-loader.
- cturt, FreeDVDBoot - hacking the PlayStation 2 through its DVD player.
- krat0s, PS2 fortuna project (homebrew launcher) by krat0s.
- alexparrado, OpenTuna - an open source version of "fortuna", based on reverse engineering!.
- MechaResearch, MechaPwn.
- CosmicScale, PSBBN-definitive-project.
Processeur
- Anthony Cataldo, Artile samples processor based on playstation 2 engine.
2001.
- Kenneth C. Yeager, The mips R10000 superscalar microprocessor.
- Tom R. Halfhill, Mips R5000: Fast, affordable 3-d.
1996.
- cpu-collection.de, Toshiba MIPS Rx000.
- Pavan Tumati, Sanjay Patel, Todd Martinez, Sony playstation-2 VPU: A study on the feasibility of utilizing gaming vector hardware for scientific computing.
2003-01.
- Jon Stokes, Sound and vision: A technical overview of the emotion engine (Archived).
2000.
- Krysto, PCSX2 documentation/nightmare on floating-point street.
- Jon Burton, Crash & LEGO star wars "impossible" effects.
- Robin Green, Procedural generation: Procedural rendering on playstation® 2.
- PSI-rockin, ps2tek - documentation on PS2 internals.
- EDN Staff, MIPS R4xxx: EDN’s 25th annual microprocessor/microcontroller director.
1998.
- Toshiba, Toshiba licenses MIPS technology’s latest RISC microprocessor.
1999.
- Toshiba, Toshiba product guide microcomputer.
2006.
- Linley Gwennap, R5000 improves FP for MIPS midrange.
Microprocessor Report, 1996.
- Toshiba, 64ビットRISC形マイクロプロセッサコア「TX49」の商品化について.
2006.
Jeux
- Ars Technica OpenForum, PS2 linux kit.
- Chris Antista, Wanna see every PlayStation 2 game ever released in the US?.
- discmakers.com, What’s the difference between a DVD-5, DVD-9, and DVD-10?.
- retroreversing.com, PS2 official software development kit (SDK).
- retroreversing.com, Sony PlayStation 2 development kit (hardware).
- CosmicScale, PSBBN support for larger drives definitely possible.
- gamesindustry.biz, Sony confirms PS2 online plans.
2002.
- Ecma International, 120 mm DVD - read-only disk - standard ECMA-267.
2001.
- Ecma International, Universal disk format (UDF) specification - part 7 (revision 1.02) - ECMA TR/1127.
2023.
- Sony Interactive Entertainment, Dynamic network authentication system for PlayStation®2 to begin commercial service.
2001.
- International Telecommunication Union, STUDIO FORMAT PARAMETERS FOR ENHANCED 16:9 ASPECT RATIO - 625-LINE TELEVISION SYSTEMS (d- AND D2-MAC, PALplus, ENHANCED SECAM).
1997.
- Shahed Ahmed, Sun-denshi discusses PS2 modem.
2000.
- PS2 Developer Wiki Contributors, DVD player (accessed 04-September-2026).
PS2 Developer Wiki.
Graphismes
E/S
- ASSEMblergames, The PlayStation 2 busses + DEV9.
- Berion, The future of the PlayStation 2 internal hard drive.
- PS2-Home, PS2 network, what’s actually the bottleneck?.
- PS2 Developer Wiki Contributors, Deckard (accessed 11-April-2025).
PS2 Developer Wiki.
- Matías Israelson, PPC-monitor (accessed 11-April-2025).
- wisi, PlayStation 2: Are there any hardware mysteries left? (Archived).
- Julian Uy Et al., DECKARD/PPC-IOP discussion (accessed 11-April-2025).
- PS2 Developer Wiki Contributors, MechaCon (accessed 28-August-2026).
PS2 Developer Wiki.
- PS2 Developer Wiki Contributors, Storage (accessed 28-August-2026).
PS2 Developer Wiki.
- PS2 Developer Wiki Contributors, SysCon (accessed 28-August-2026).
PS2 Developer Wiki.
- ConsoleMods contributors, Model differences (accessed 28-August-2026).
ConsoleMods Wiki.
- MARU-CHANG, SCPH.
Système d'exploitation
Photographie
Previous: 11. C'est tout pour le moment
Next: 13. Changelog
Rodrigo Copetti © 2026 RSS Feed
Basculer vers l'édition moderne
Accueil ·
Articles ·
Support ·
À propos de l'auteur ·
À propos du site